You must've put in a lot of work. Personally, I've been using Godot as a game engine, and it's a breath of fresh air compared to Unity. My latest game was made in a framework called Wick Editor. There are a lot of options now compared to 10 years ago for sure.
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You must've put in a lot of work. Personally, I've been using Godot as a game engine, and it's a breath of fresh air compared to Unity. My latest game was made in a framework called Wick Editor. There are a lot of options now compared to 10 years ago for sure.